2010′s Disney Epic Mickey pitted Uncle Walt’s money maker against his long-forgotten predecessor, Oswald the Lucky Rabbit, in a tale of abandonment and revenge. This year’s Disney Epic Mickey 2: The Power of Two pairs the duo as they attempt to save the Wasteland—Oswald’s twisted take on the Disney theme parks that other forgotten characters inhabit—from a series of mysterious earthquakes and a villain from the Disney vaults. Epic Mickey 2, like the game that came before it, has lots of potential, but it is hampered by control and camera issues.
The New Stuff
Co-written by American comic book scribe Marv Wolfman, Epic Mickey 2: The Power of Two’s story features a slew of new and returning characters that further flesh out the Disney Universe. They aren’t playable characters, but it’s nice to see Walt’s more obscure and overlooked works in action.
Oswald, on the other hand, is a playable character this time around. In fact, Epic Mickey 2: The Power of Two serves up two-player drop-in, so that someone can take control of the Lucky Rabbit at any time. The two characters offer similar but slightly different gameplay options—Mickey has this magic paintbrush and Oswald commands electricity via remote control—which affects how they interact with the world.
These weapons are the tools you use to defeat enemies and solve puzzles—and how you do so is quite important. “PlayStyle Matters,” a gameplay approach crafted by legendary developer Warren Spector, causes your actions to have a demonstrable impact on the in-game world and the characters within it. Using paint thinner (the more malicious choice) or paint (the more benevolent option) on characters or the environments nets different quests and interactions based on who you speak with during the adventure. This gives the game an extra touch of interactivity that’s very welcome.
Still, the gameplay—which is split between 2D and 3D stages—suffers from control issues. Our heroes move at a sluggish pace at times, which is something that you wouldn’t—and shouldn’t—expect from a game released in 2012. Epic Mickey 2: Power of Two’s camera issues—the view is sometimes not where it needs to be when fighting enemies—also proves detrimental.
The House The Mouse Built
Warren Spector and company obviously have a love for the mouse and related characters—the characters break out into song, which is what you’d expect from Disney—but the actual gameplay elements could’ve used more polish. That said, the game has enough appeal that I’d still like to see a third trip to the Wastleland, but only if the game mechanics are refined. The mouse (and rabbit) deserve better.
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|Platform||PC, Xbox 360, PlayStation 3, Mac, Nintendo 3DS, Nintendo Wii U|
|ESRB Rating||E for Everybody|
Copyright © 2012 Ziff Davis, Inc