Instead of getting you up and active for a casual gaming session like most Kinect-enabled titles, Fable: The Journey sits you down for a long ride through the world of Albion. It’s a nice showcase of the potential for storytelling and immersive gameplay on the Xbox 360 , but it falls a bit flat with repetitive actions, strict linear story progression, and far too much hand holding. The beautifully rendered scenes and quirky characters add to the charm of Fable: The Journey, but serious action-RPG fans should probably look elsewhere.
Story, Graphics, and Gameplay
The latest episode in the Fable series once again drops players into the mystical world of Albion, this time in the shoes of the hapless and reluctant hero Gabriel, who is tasked with thwarting a mysterious dark force known as The Corruption. It’s a bit played out, but the characters have a quirk and charm to them that grows on you and adds to the depth of the story telling. Unfortunately that story is very linear, to a fault, and it felt more like I was simply along for the ride than actually making decisions that affected the outcome of the game.
The majestic vistas and detailed environments really help Fable: The Journey shine. Everything is beautifully rendered in a cartoonish, lush, and oversaturated world.
The game is entirely controlled by Microsoft’s Kinect sensor, but instead of having you stand the entire time, you’re instructed to take a seat. Gameplay itself is less than thrilling. It’s not just the pacing, which is painfully slow in the opening hours, but it’s also an issue with computer assistance. You use your arms for every task and action, from petting your horse to calm her down, whipping the reigns to speed her up, or thrusting your arms forward to cast spells. You learn a handful of spells as the story progresses, and collect jewels along the way that let you upgrade Gabriel’s powers. It’s pretty cool, but there’s rarely ever a sense of dread or fear as I could routinely count on some computer assistance to help me along the way. Though casting spells with a simple thrust of your arm fulfills many childhood fantasies, the gestures become a bit tiresome as the game progresses.
Fable: The Journey is a great looking game that incorporates a novel gaming experience with its Kinect-only controls. Unfortunately, it’s just not all that exciting. If you prefer a more relaxing and guided experience, then by all means check this game out. Otherwise, it’s simply a nice look at the potential for Kinect-based games.
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|ESRB Rating||T for Teen|
Copyright © 2012 Ziff Davis, Inc