Sierra - Half-Life review
Review date: 01 February, 1999. Review by: IT Reviews Staff
Initially, your goal is to get from the underground research facility to the surface, to warn the government and get help for your injured colleagues. Other scientists help you along the way - artificial intelligence is big in this game, for the goodies and particularly for the baddies - but ultimately it's up to you to make good the damage. The first clue you get that perhaps the government doesn't want you to survive is when a tall bloke in a suit appears on a walk-way, totally unfazed by the face-hugging little squatters bouncing around on the floor beneath him. He's gone by the time you get up there, of course, but that's just the start of the nightmare.
If you're the sort of player who loves constant carnage with a continuing barrage of enemy creations ready to throw themselves blithely onto your boom-stick, you might as well stop reading now. Half-Life is a bit more intelligent than that. There are the occasional puzzles to solve; none of them are exceptionally taxing (Hexen II this is not) but you do sometimes have to think before you shoot. And you don't instantly get access to all the weaponry, either. Starting off with nothing but a protective suit, you then graduate to a crow-bar before stumbling across increasingly-powerful projectile weapons. But as the weapons get more powerful, so do the enemy creatures.
Half-Life is thoroughly engrossing. The scene-setting at the start really makes you feel part of the action as the lone scientist trying to escape from a new form of Hell. If the description 'interactive movie' hadn't been utterly discredited a long time ago, it would go some way towards describing this game, but by no means far enough. This is Quake II with a plot, Unreal with realism, and every gamer should have a copy.
Verdict
Eye-candy this is not. Half-life has a real plot, cunningly devious and frightening enemy creatures, decent weaponry and an understated graphical elegance that doesn't get in the way of the fluidity of the gameplay - we even managed to play it in low-resolution mode on an old P166. Half-Life's suitability to multi-player action is demonstrated by the number of Internet servers already available, but the game really rewards the single player too. Buy it and kiss your social life goodbye.
Company: Sierra

