LEGO Pirates Of The Caribbean by Disney Interactive review

Captain Jack Sparrow: now in LEGO-vision
Photo of LEGO Pirates Of The Caribbean by Disney Interactive

Pirates Of The Caribbean has arrived, the latest in a never-ending line of LEGO tie-ins to major movies. The game hooks the narrative of the Johnny Depp-starring film franchise to a collection of the best mechanics from the LEGO game construction kit, and really quite successfully, too. Throw in some trademark cut scenes, liberal dashes of humour and the encouragement to work together, and to a certain demographic, it’s a bit of an irresistible package. But for how long?

Same old?
As you can more than likely guess, you’ve played this game before. Lots of times. Pirates Of The Caribbean is, in our estimation, the ninth LEGO title in the same ilk. And the problem is that there are fewer and fewer ideas to fuse into it.

LEGO: Pirates Of The Caribbean does marry together the most successful elements of the games. The co-operative, multi-character approach keeps the puzzles broad, if familiar – and there’s no shortage of action, either. Plus, there’s so much to collect that tracking everything down will take quite some time. Fusing in elements from the films, and using the musical score, tidies the package up nicely.

And, to be fair, it does deliver. But it does so without ever excelling – and it continues to carry across solvable problems (why can’t all cut scenes be skipped?) from previous titles. The camera remains troublesome, too, but then there’s an awful lot to do here.

Say what you like about the LEGO games, but you’ll rarely feel shortchanged by them. And you don’t here, either. LEGO: Pirates Of The Caribbean has broad appeal, is fun to play, frequently quite funny, and paves the way for further block-based adventures of Captain Jack Sparrow.

Same difference?
In the end, though, what LEGO: Pirates Of The Caribbean isn’t, is particularly different. There’s little, if anything, that’s new here – and how you get on with it will be directly related to your tolerance of the increasingly tired LEGO gaming franchise. This one’s not a bad example, but it’s very much business as usual.

Company: Disney Interactive

  • Really good fun; fairly charming; broad appeal.
  • The LEGO formula really is getting quite stale.


LEGO: Pirates Of The Caribbean is very good at what it does, but what it does has been done lots of times before.